Reading Comprehension
Passage Breakdown
Passage A explains that massively multiplayer online games develop their own economies: players earn virtual goods and currency by playing, and some sell those items for real money, showing that virtual wealth can convert to cash. Passage B asks how this should be taxed and argues that simply accumulating or trading items inside the game shouldn’t be taxed (like fish you catch, taxed only when sold). But selling virtual items for real money—and, in games built to allow real-world commerce, even in-world sales for virtual currency whether or not the player cashes out—should be taxed. This way, true commercial activity is taxed while pure entertainment isn’t.
Logic Breakdown
Passage A recounts Castronova’s unexpected realization that in-game goods and currency have real-world value via player auctions, effectively creating wealth and amounting to currency trading. Passage B raises tax-policy questions prompted by that phenomenon and proposes specific solutions about when such virtual-world activity should and should not be taxed.
Passage Stimulus
Passage Redacted
Unlock Full Passage12.Which one of the following most accurately describes the relationship between the two passages?
Correct Answer
A
Passage A presents an unanticipated discovery: "he recognized with a shock what he was looking at. It was a form of currency trading!" and notes that "someone was paying cold hard cash for it," meaning "the virtual currency was worth something in real currency." Passage B proposes solutions to a problem raised by that phenomenon (taxation): it frames the issue ("Although it seems intuitively the case that someone who accepts real money for the transfer of a virtual item should be taxed, what about the player who only accumulates items or virtual currency within a virtual world?"; "These are important questions...") and then advances policy answers ("This article will argue that income tax law and policy support that result"; "in-game trades of virtual items should not be treated as taxable barter"; "By contrast, tax doctrine and policy counsel taxation of the sale of virtual items for real currency, and, in games that are intentionally commodified, even of in-world sales for virtual currency...").
Upgrade Your Prep
Ready to go beyond free explanations?
LSAT Perfection is the #1 modern LSAT prep platform, trusted by thousands of students for comprehensive test strategies, advanced drilling, and full analytics on every PrepTest.
Detailed explanations for 59 PrepTests
Advanced drillset builder
Personalized analytics
Built-in Wrong Answer Journal